Im level 12 atm and this is slaying quite efficiently. Improved Precise Shot I initially thought fighter, but seeing how many enemy archers get devasting sneak attacks with their bows make rogue look pretty tempting. It probably makes more sense for a weapon finesse build where I am committing to one weapon. With Shatter Defenses on your Slayer, every enemy that is open to the effects of Linzis song AOE is now flat-footed for your archer! Greataxe is the most common 2handed and they have really good one. i left out Trapfinding for dazzling display and pushed up most feats to get weapon Focus: Longbow early. Attack: +9 (BAB) + 8 (Dexterity) + 3 (Weapon) + 4 (Divine Power) + 3 (Judgement of Justice) +2 (Greater Invisibility) +2 (Greater Bane) -2 (rapid shot)= 29 attack, +29 (Solo buffs) +2 (Flanking, b/c that works in this game) + 3 (Inspire Courage) +2 (Good Hope) +1 (Haste) +2 (Blessing of Tristian) = +39, +6 (Strength) +3 (Weapon) +4 (Divine Power) +4.5 (Weapon Dice, average) +4 (Judgement of Destruction) +2 (Greater Bane) +14 (Greater Bane Dice, average) = +37.5, +37.5 (Solo damage) + 3 (Inspire Courage) + 2 (Good Hope) +2 (Tristian) = 44.5. Human is perfect. Best archer class is twohanded fighter, you can fire yourself straight at those archers. ._2cHgYGbfV9EZMSThqLt2tx{margin-bottom:16px;border-radius:4px}._3Q7WCNdCi77r0_CKPoDSFY{width:75%;height:24px}._2wgLWvNKnhoJX3DUVT_3F-,._3Q7WCNdCi77r0_CKPoDSFY{background:var(--newCommunityTheme-field);background-size:200%;margin-bottom:16px;border-radius:4px}._2wgLWvNKnhoJX3DUVT_3F-{width:100%;height:46px} 16. Likely they'll come from Daeran as there's less overlap that way. Create an account to follow your favorite communities and start taking part in conversations. Some inquisitors create a strong bond with an animal companion, and they hunt and punish threats to the faith as an awe-inspiring duo. Hunter Tactics (Ex) At 3rd level, a sacred huntsmaster automatically grants her teamwork feats to her animal companion . Stack as many static buffs as possible. This build is a skill monkey, DPS, and face of the party all in one! Then go PA+Cornugon Smash. .s5ap8yh1b4ZfwxvHizW3f{color:var(--newCommunityTheme-metaText);padding-top:5px}.s5ap8yh1b4ZfwxvHizW3f._19JhaP1slDQqu2XgT3vVS0{color:#ea0027} The power of an Inquisitor over other ranged units would be the ability to stack personal-range buffs and providing useful party spells on-demand with spontaneous spellcasting. Rapid Shot It looks like I could go either Human or Tiefling. I'm partial to just going Tiefling and dumping one stat to 5 for extra DEX. r/Pathfinder_Kingmaker I can't deny that cRPG Bro's builds are detailed and powerful but they seem to be focused on real time, alpha-striking at the start and. Hey folks, I'm starting a series of single-class builds that are viable from start-to-finish for PKM. You can also potentially be the group trapfinder/spotter with high perception and trickery. I would not recommend archery for a Sacred Huntsman because you probably won't be close enough to your pet to proivde it with teamwork feats. Trip is awesome but it's hard to do in Act 3. 9. Like with the original Baldur's Gate, the game is over if the main character dies in Kingmaker, so survivability should be your focus. But yeh, what builds would you guys recommend? Honestly the only thing I'd do to Greybor is fighter 5 for more feats/weapon training. Even with the extra APR that other archers have, they're probably still ahead by taking out 3 of 5 types of AC. Any race that can receive a bonus to DEX can be used. The Marksman Hat comes in around levels 13 or so that gives you a +2 to attacks while using Deadly Aim. Desha allows Chaotic and has Travel domain which negates Heavy Armor movement speed penalty. Our level 10 Slayer clearing the room of undead. For stats, start with Dex 18+, Wisdom 16 and Strength 14. (Eldritch Archer) Inquisitor (Sacred Huntsmaster) 15: 2: 3: Leveling Guide; Level: Take: 6: Ranger - Manyshot : 7: . I prefer str, as you can get much higher str than dex. Great Gear Early On: Bracers of Archery (around level 6) and Death From Afar (around level 9, found in the second portion of the Tenebrous Depths) are items youll find and never unequip. Hilarious for PnP, but silly otherwise. Those archetypes aren't bad, but if you mainly want to focus on archery, note they make you give up Judgement, which starts off crappy but scales to become a pretty substantial buff to your attacks in a lot of fights per day. Human is a good choice for the extra feat and skills but Aasimar and Tiefling are also great. When they work together as one, there are few that dare to stand in their way. Feat choices seem a given early to expand my options, especially for weapons. /*# sourceMappingURL=https://www.redditstatic.com/desktop2x/chunkCSS/IdCard.ea0ac1df4e6491a16d39_.css.map*/You forgot to mention what difficulty? ARCANE ON TWITCH http://bit.ly/ArcaneOnTwitch ARCANE ON TWITTER http://bit.ly/ArcaneTwitter SUBSCRIBE ON YT http://bit.ly/ArcaneOnYouTube BECOME A. This build is extremely simple in its concept: build Lann for damage and he will never betray you. A penalty to Strength and bonuses to Charisma and Consitution make this a feasible but mediocre choice. New comments cannot be posted and votes cannot be cast. 15. As for difficulty, I understand any build can work on normal difficulty. Character builds in Pathfinder: Kingmaker are virtually infinite, with countless customization options and variations available to all, allowing you to make just about anything you can think of . You'll have 5 attacks with a Monk multiclass for flurry (though you'd need level 13 to have flurry AND greater bane). This is one of my favorite archer builds that peppers out some hefty damage and also acts as a skill monkey for the party. This Inquisitor archetype grants an animal at first level, but delays learning Judgement until 4th level and cannot use multiple simultaneous Judgements. In the meantime I also tested all the classes and had a second look at how I could make a reasonably strong "skill-monkey" main PC.. Slowly build up those buffs between bless, judgments, bane, study, etc and out of nowhere you'll crit and kill gods. WF: Longbow Sword Saint: Chosen Weapon + two feats of choice. Or take other Tiefling heritage and just dump STR & WIS for DEX - INT- CHA & CON buffs? Archery takes many feats and inquisitors don't get any bonusfeats (other than teamwork feats which don't do much for an archer). Since archers are DEX-based, it works perfectly. Sort of an ultra orthodox ranger/hunter, focusing on Parasma's role in the "circle of life" in nature, as well as a zealous investigator of necromancy and destroyer of undead. .ehsOqYO6dxn_Pf9Dzwu37{margin-top:0;overflow:visible}._2pFdCpgBihIaYh9DSMWBIu{height:24px}._2pFdCpgBihIaYh9DSMWBIu.uMPgOFYlCc5uvpa2Lbteu{border-radius:2px}._2pFdCpgBihIaYh9DSMWBIu.uMPgOFYlCc5uvpa2Lbteu:focus,._2pFdCpgBihIaYh9DSMWBIu.uMPgOFYlCc5uvpa2Lbteu:hover{background-color:var(--newRedditTheme-navIconFaded10);outline:none}._38GxRFSqSC-Z2VLi5Xzkjy{color:var(--newCommunityTheme-actionIcon)}._2DO72U0b_6CUw3msKGrnnT{border-top:none;color:var(--newCommunityTheme-metaText);cursor:pointer;padding:8px 16px 8px 8px;text-transform:none}._2DO72U0b_6CUw3msKGrnnT:hover{background-color:#0079d3;border:none;color:var(--newCommunityTheme-body);fill:var(--newCommunityTheme-body)} All trademarks are property of their respective owners in the US and other countries. Focus is either sword and board or two hander, so STR build with mostly buffs/debuffs for spells. Fighter 3 gets you two free feats, heavy armor proficiency, and the first rank of Armor Training which also negates the movement speed penalty from medium armor. So Im testing right now the most OP thing I can think off and that is picking Hedwirg and Lawful Good and going 1 Fighter/1 Rogue/18 Slayer (Deliverer) and max two-weapon fighting. 13. Extra bonus of having an animal companion is trying out the mounted combat features in WotR. Fiddle with the others how you like, but youll want a decent Persuasion skill for Dreadful Carnage. Gave up on ranged.. Sacred Huntsmaster is an . You and your pet can both be enlarged via spells. 29 Jun, 2022, 21:30 IST. I chose bear as a middle ground pet. Our level 10 Slayer clearing the room of undead. So you waste two feat on martial weapon and heavy armor proficiency why dont select a god with glaive as favored weapon and go reaches weapon build. pathfinder: kingmaker staff of whispering souls. I have no ST, Menacing: Shatter Defenses on the list, just Dazzling Display and Power Attack (and inactive Intimidated Prowess already taken on level 6), did something change or is it a bug? An end game critical hit of almost 400 damage. I would appreciate your thoughts on how to tweak or improve any aspect of the build. Seemed tough and decent on damage. 19, Con. You can dip 1 lvl into something without losing animal progression, but only 1.._3K2ydhts9_ES4s9UpcXqBi{display:block;padding:0 16px;width:100%} Or take down CHA too alongside INT for a 14 DEX. Dirge of Doom automatically makes enemies shaken if theyre subject to fear effects (thats right, no save). I'm planning for a Sacred Huntsmaster of Pharasma. I wouldn't call this build conventional but hey, you wanted a heavy armor Inquisitor! If you take Str. New comments cannot be posted and votes cannot be cast. Cap things off with 10 levels of Eldritch Knight. How to Prevent Carpal Tunnel (Chicken Race), Phantom Brigade Simple Save Game Editing Guide, Sons Of The Forest How to Build a Base on Water, OCTOPATH TRAVELER II Hikari 60k+ Damage, 1hp, 1shot 1vs1 Challenge Setup, Race: Half-Elf, +2 DEX, Skill Focus Persuasion. I want to build the main character as a class with high Perception and Persuasion without using Charisma which means building an inquisitor, no? A Ranged build of the Inquisitor Sacred Huntsmaster with an Animal Companion All of the pieces of it can be found in Chapter 1. edit: if they flesh out the feats more, and add inquisitions, theres a inquisitions of conversion and heresy that gives wisdom to persuade/diplomacy as well. jasonpauldegraaf Can you please clarify? Pick up toughness, boon companion and HA proficiency. At first level take Weapon Focus (Falchion) Feat. Human (CN) Sacred Huntsman (Deity: Desha - Travel Domain) Str 18 / Dex 14 / Con 12 / Int 10 / Wis 15 / Cha 7. Trapfinding is brilliant to optimize the Necklace of Double Crosses, as well. A new update 2.0.7k is here! Depending on your difficulty, might as well throw in Skill Focus(Persuasion) or Intimidating Prowess somewhere in there. (Note: the Divine Hunter looks tempting, but trades that level 11 "everyone murder stuff" ability for a level 11 "everyone can be an archer now" ability, which I think is an AWFUL trade. ._9ZuQyDXhFth1qKJF4KNm8{padding:12px 12px 40px}._2iNJX36LR2tMHx_unzEkVM,._1JmnMJclrTwTPpAip5U_Hm{font-size:16px;font-weight:500;line-height:20px;color:var(--newCommunityTheme-bodyText);margin-bottom:40px;padding-top:4px;text-align:left;margin-right:28px}._2iNJX36LR2tMHx_unzEkVM{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex}._2iNJX36LR2tMHx_unzEkVM ._24r4TaTKqNLBGA3VgswFrN{margin-left:6px}._306gA2lxjCHX44ssikUp3O{margin-bottom:32px}._1Omf6afKRpv3RKNCWjIyJ4{font-size:18px;font-weight:500;line-height:22px;border-bottom:2px solid var(--newCommunityTheme-line);color:var(--newCommunityTheme-bodyText);margin-bottom:8px;padding-bottom:8px}._2Ss7VGMX-UPKt9NhFRtgTz{margin-bottom:24px}._3vWu4F9B4X4Yc-Gm86-FMP{border-bottom:1px solid var(--newCommunityTheme-line);margin-bottom:8px;padding-bottom:2px}._3vWu4F9B4X4Yc-Gm86-FMP:last-of-type{border-bottom-width:0}._2qAEe8HGjtHsuKsHqNCa9u{font-size:14px;font-weight:500;line-height:18px;color:var(--newCommunityTheme-bodyText);padding-bottom:8px;padding-top:8px}.c5RWd-O3CYE-XSLdTyjtI{padding:8px 0}._3whORKuQps-WQpSceAyHuF{font-size:12px;font-weight:400;line-height:16px;color:var(--newCommunityTheme-actionIcon);margin-bottom:8px}._1Qk-ka6_CJz1fU3OUfeznu{margin-bottom:8px}._3ds8Wk2l32hr3hLddQshhG{font-weight:500}._1h0r6vtgOzgWtu-GNBO6Yb,._3ds8Wk2l32hr3hLddQshhG{font-size:12px;line-height:16px;color:var(--newCommunityTheme-actionIcon)}._1h0r6vtgOzgWtu-GNBO6Yb{font-weight:400}.horIoLCod23xkzt7MmTpC{font-size:12px;font-weight:400;line-height:16px;color:#ea0027}._33Iw1wpNZ-uhC05tWsB9xi{margin-top:24px}._2M7LQbQxH40ingJ9h9RslL{font-size:12px;font-weight:400;line-height:16px;color:var(--newCommunityTheme-actionIcon);margin-bottom:8px} Judgement of Justice on harder combats, followed up with Destruction when you get Second Judgement. Pathfinder: Kingmaker - Ekundayo Build. Press J to jump to the feed. Necklace of Double Crosses can be assembled immediately upon getting your Kingdom at level 5 or 6. Not sure if I should go Human for the skills or Thiefling for DEX max? Just anything to get away from the Paladin, really. Sacred Huntsmaster is good, but better for melee than ranged. Human. I just picked up the game, am not new to CRPGs. Create an account to follow your favorite communities and start taking part in conversations. Its viable from start-to-finish and works great for your main character. Damage Summary: So you'll have 4 attacks (1 iterative, 1 rapid shot, 1 manyshot, 1 haste) at +39 to attack when fully buffed and 1 attack at +34. Our Slayer at Level 12 with a solid Many Shot critical hit. I do like my persuasion checks thanks for the input! Added benefit would be the escape from alignment restrictions. Improved Initiative Sacred Huntsmaster is an Archetype of the Inquisitor class in Pathfinder: Kingmaker. Are these differences between the tabletop and CRPG? Feat progression should be 1- Point-Blank Shot, Precise Shot, 3- Rapid Shot, 5- whatever, 7- whatever, 9- Clustered Shot, 11-Manyshot. 3. 4. ._3bX7W3J0lU78fp7cayvNxx{max-width:208px;text-align:center} Each hit, fully buffed, does roughly 44.5 damage not counting criticals. My biggest concern with heavy armor is loss of some class things like the 11th level full negate on Fort and Will saves (should I abandon heavy armor and just get power attack instead?). Rangers are not a bad choice (especially Stormwarden for the extra Archery Feats) but Rangers suffer from the fact that if they are not fighting their Favored Enemy they are just kinda mediocre. Am I missing something? While you pick them off. If you get it through a domain then take boon companion. Half-Orcs are great with their bonus to Intimidate and an extra skill point per level. Since the pet will be doing the tanking. Secondly, youre going to want your Studied Target as a Swift Action (Slayer 7) so you can dish out a full round of attacks as often as you can. 14, Wis. 10 and Cha. Want a play a different race? As far as feats I went along the Dazzling Display, Cornugun Smash feat route. Skip Main Navigation. There is a cloak that lets you trip on bite(barbarian rage feat gives you a bite). Like Amiri, her class is a bad one; Monster Tactician and Sacred Huntsmaster are OK classes but the base Inquisitor isn't. Despite the upfront investment in Wisdom, Cleric isn't a great choice because of the awful domain selection . Offensive spellcasting DC suffers but this is offset by focusing on buffs and heals and leaving the damage spells to the wizards and such, Ok now I have a few restarts planned haha. Bear gets rend at 7th level, curious as to what that is still. Instead of an inquisitor's . Pathfinder: WotR Class Builds. 8. You have full pet scaling and full BAB with barbarian levels. Yeah, longbow is a good upgrade, but mostly I've been advising longbow because I haven't seen composite shortbows in-game yet. That would make things much easier! Any builds help really, just been trying stuff out seeing what I like. Thanks for the answer, yeah i read somewhere that greataxe was most common, but i didn't know about greatsword rarity :( Cha was high just for persuasion, i'll check Community domain instead of Glory. ._2a172ppKObqWfRHr8eWBKV{-ms-flex-negative:0;flex-shrink:0;margin-right:8px}._39-woRduNuowN7G4JTW4I8{margin-top:12px}._136QdRzXkGKNtSQ-h1fUru{display:-ms-flexbox;display:flex;margin:8px 0;width:100%}.r51dfG6q3N-4exmkjHQg_{font-size:10px;font-weight:700;letter-spacing:.5px;line-height:12px;text-transform:uppercase;-ms-flex-pack:justify;justify-content:space-between;-ms-flex-align:center;align-items:center}.r51dfG6q3N-4exmkjHQg_,._2BnLYNBALzjH6p_ollJ-RF{display:-ms-flexbox;display:flex}._2BnLYNBALzjH6p_ollJ-RF{margin-left:auto}._1-25VxiIsZFVU88qFh-T8p{padding:0}._2nxyf8XcTi2UZsUInEAcPs._2nxyf8XcTi2UZsUInEAcPs{color:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColor)} Rest into Con. 1 - Heavy Armor proficiency, Skill Focus: Trickery. Slayer is OP and Hedwirg is also OP with his stat points. Anyway. When the party is really small and before you have a pet, you may actually want to use a melee weapon to help out your party with flanking.
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